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3DATS and CGarchitect.com have partnered to bring you a one-time exclusive training event for Architectural Visualization Artists. Featuring industry experts Brian Smith, Tod Stephens, Pete Draper, Jeff Mottle and Mike Merron,
each class includes 18 hours of intense instruction over two days including FREE lunch and refreshments both days.
REGISTER FOR TWO CLASS AND RECEIVE A FREE 3DATS' BOOK and SAVE 10% ON BOTH CLASS FEES!
We're also hosting a special pub night after classes on March 16th and March 18th. The first round of drinks are on us!
Completion Certificates will be provided to all students after the course. |
Course Outlines
- Beg 3ds Max
- Int 3ds Max
- Adv 3ds Max
- V-Ray
- mental ray
- Revit
Beginner 3ds Max for Architectural Visualization (CLASS 1) |
| Covers 3ds Max 2010 and 3ds Max Design 2010 |
MARCH 16, 2010 (DAY 1)
Introduction |
| 0800-0900 |
Introduction and discussion about 3D elements |
| 0900-1000 |
The visualization workflow |
| 1000-1200 |
3ds Max Design 2010 Interface and cover latest improvements |
| 1300-1400 |
Configuring 3ds Max Design 2010 |
Modeling |
| 1400-1500 |
Modeling methods pt.1 (the basics) |
| 1500-1600 |
Modeling methods pt.2 (introduction to more advanced methods) |
Production and the Rendering Process |
| 1600-1700 |
Production tools that make visualization life easier |
| 1700-1800 |
The rendering process and discussion on various rendering engines |
|
MARCH 17, 2010 (DAY 2)
Materials and Lighting |
| 0800-1000 |
3D lighting and material interaction |
| 1000-1200 |
Texture mapping and material options |
Animation and Post Production |
| 1300-1400 |
Methods of animation and preparing an animated sequence for distribution |
| 1500-1600 |
The post production process |
Resources and other tools |
| 1600-1700 |
Complimentary software solutions for production purposes |
| 1700-1800 |
Invaluable 3D resources for free and for purchase |
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Learn on your own laptop! Students are required to bring their own laptops so they can follow along and render in a familiar environment, and save the lessons and settings they learn. If you do not have a laptop, we can refer you to local rental shops.
Each Student will receive a download link to the working files and class materials before the class. |
| Intermediate 3ds Max for Architectural Visualization (CLASS 2) |
| Covers 3ds Max 2010 and 3ds Max Design 2010 |
MARCH 16, 2010 (DAY 1)
| Scene Preparation |
| 0800-0900 |
Working with AutoCAD, AutoCAD Architecture and Revit drawings |
| 0900-1000 |
Advanced 2D Modeling |
| Creating Building Elements |
| 1000-1100 |
Walls |
| 1100-1200 |
Windows and Doors |
| 1300-1400 |
Roofs |
| 1400-1500 |
Furniture |
| Creating Site Elements |
| 1500-1600 |
2D & 3D Sites |
| 1600-1700 |
Vegetation |
| 1700-1800 |
Backgrounds |
|
MARCH 17, 2010 (DAY 2)
| Finishing a Scene |
| 0800-0900 |
Advanced Material Creation |
| 0900-1000 |
Unwrap UVW |
| 1000-1100 |
Advanced Lighting Techniques |
| Animation Techniques |
| 1100-1200 |
Animating Architectural Elements |
| 1300-1400 |
Controllers and the Curve Editor |
| Efficient Workflow |
| 1400-1500 |
System Resource Management |
| 1500-1600 |
Power Modifiers |
| 1600-1700 |
An Overview of the Animation Process |
| 1700-1800 |
Production Tips and Tricks |
|
Learn on your own laptop! Students are required to bring their own laptops so they can follow along and render in a familiar environment, and save the lessons and settings they learn. If you do not have a laptop, we can refer you to local rental shops.
Each Student will receive a download link to the working files and class materials before the class. |
Advanced 3ds Max for Architectural Visualization (CLASS 3) |
| Covers 3ds Max 2010 and 3ds Max Design 2010 |
MARCH 16, 2010 (DAY 1)
DAY 1 |
| 0800-0900 |
Advanced Poly-Modeling - Part I |
| 0900-1000 |
Advanced Poly-Modeling - Part II |
| 1000-1100 |
Revit |
| 1100-1200 |
Reactor |
| 1300-1400 |
Advanced Particle Systems - Part I (instructor – Pete Draper) |
| 1400-1500 |
Advanced Particle Systems - Part II (instructor – Pete Draper) |
| 1500-1600 |
MAXSCRIPT |
| 1600-1700 |
Mechanical Rigging |
| 1700-1800 |
Render to Texture - Part I |
|
MARCH 17, 2010 (DAY 2)
DAY 2 |
| 0800-0900 |
Render to Texture - Part II |
| 0900-1000 |
Lighting Analysis |
| 1000-1100 |
Advanced Unwrapping |
| 1100-1200 |
Color Management (instructor - Jeff Mottle) |
| 1300-1400 |
3D Tracking - Part I (instructor – Mike Merron) |
| 1400-1500 |
Green-screening |
| 1500-1600 |
Compositing with Fusion and Combustion |
| 1600-1700 |
Award Winning Scene Deconstruction |
| 1700-1800 |
Special Class To Be Announced at start of Day 1 |
|
Learn on your own laptop! Students are required to bring their own laptops so they can follow along and render in a familiar environment, and save the lessons and settings they learn. If you do not have a laptop, we can refer you to local rental shops.
Each Student will receive a download link to the working files and class materials before the class. |
| V-Ray for Architectural Visualization (CLASS 4) |
| |
MARCH 18, 2010 (DAY 1)
| Critical Settings (Part 1) |
| 0800-0900 |
Image Sampling |
| 0900-1000 |
Irradiance Maps |
| Critical Settings (Part 2) |
| 1000-1100 |
Light Cache |
| 1100-1200 |
DMC |
| 1300-1400 |
Color Mapping |
| 1400-1500 |
Environment Lighting |
| Materials |
| 1500-1600 |
Reflection and Refraction |
| 1600-1700 |
V-Ray Blend and Override / Caustics |
| 1700-1800 |
Real-world Material Creation |
|
MARCH 19, 2010 (DAY 2)
| Lighting |
| 0800-0900 |
HDRIs |
| 0900-1000 |
Standard vs Photometric vs. V-Ray Lights |
| 1000-1100 |
Advanced Lighting Techniques |
| Animating with V-Ray |
| 1100-1200 |
Animation modes |
| 1300-1400 |
V-Ray Physical Camera |
| V-Ray Power Tools |
| 1400-1500 |
Displacement / Progressive Path Tracing |
| 1500-1600 |
V-Ray Proxies |
| Practical Lighting Application |
| 1600-1700 |
Exterior Lighting |
| 1700-1800 |
Interior Lighting |
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Learn on your own laptop! Students are required to bring their own laptops so they can follow along and render in a familiar environment, and save the lessons and settings they learn. If you do not have a laptop, we can refer you to local rental shops.
Each Student will receive a download link to the working files and class materials before the class. |
| Mental Ray for Architectural Visualization (3ds Max) (CLASS 5) |
| |
MARCH 18, 2010 (DAY 1)
Introduction to mental ray |
| 0800-0900 |
The integration of mental ray and the user interface |
| 0900-1000 |
What’s new in 3ds Max Design 2010 |
| 1000-1100 |
Image quality and rendering optimizations |
Global Illumination |
| 1100-1200 |
Essential theory behind photon mapping |
| 1300-1400 |
Essential theory behind final gather |
| 1400-1500 |
Interaction between lighting and materials |
| 1500-1600 |
Using global illumination with animations |
Materials and Shaders pt.1 |
| 1600-1700 |
mental ray materials and shaders introduction |
| 1700-1800 |
ambient occlusion |
|
MARCH 19, 2010 (DAY 2)
| Material and Shaders pt. 2 |
| 0800-1100 |
mental ray materials in depth, a case study with the Arch & Design material |
| 1100-1200 |
Common shaders and their application |
Lighting Strategies |
| 1300-1500 |
A look at interior and exterior lighting methods and how to maximize efficiency |
| 1500-1600 |
Typical artifacts and how to remedy them |
Production effects |
| 1600-1700 |
Atmospheric effects and stylized rendering |
| 1700-1800 |
Motion blur, Depth of field and other mental ray production tools |
|
Learn on your own laptop! Students are required to bring their own laptops so they can follow along and render in a familiar environment, and save the lessons and settings they learn. If you do not have a laptop, we can refer you to local rental shops.
Each Student will receive a DVD with working files and class materials before the class. |
| Revit for Architectural Visualization (3ds Max) (CLASS 6) |
| |
MARCH 18, 2010 (DAY 1)
The Revit BIM Model |
| 0800-1000 |
Creating the Building Model |
| 1000-1100 |
Introduction to 3D modeling capabilities |
Lighting |
| 1100-1200 |
Working with Ceiling Plans |
| 1300-1400 |
Lighting Fixture families |
| 1400-1500 |
Photometric lighting parameters |
| 1500-1600 |
Sun and Shadow settings |
Materials |
| 1600-1700 |
Working with mental ray materials |
| 1700-1800 |
Creating custom materials |
|
MARCH 19, 2010 (DAY 2)
| Solar Studies and Walkthrough Animations |
| 0800-1100 |
Setting up and modifying walkthrough cameras |
| 1100-1200 |
Solar study settings |
Rendering Strategies |
| 1300-1500 |
A look at interior and exterior lighting methods and how to maximize efficiency |
| 1500-1600 |
Exposure Control settings |
Integration with 3ds Max |
| 1600-1700 |
DWG Format export |
| 1700-1800 |
FBX format export |
|
Learn on your own laptop! Students are required to bring their own laptops so they can follow along and render in a familiar environment, and save the lessons and settings they learn. If you do not have a laptop, we can refer you to local rental shops.
Each Student will receive a DVD with working files and class materials before the class. |
Course Instructors
About Brian Smith
Since 1997, Brian Smith has worked as a CAD manager and animation specialist in architectural, engineering, and landscaping firms in southwest Florida. He started his own company in 2001, specializing in the production of architectural animations and renderings in 3ds Max. Read More
About Tod Stephens
Tod obtained his Bachelor’s degree in Electrical Engineering from Cleveland State University and his Master of Science degree in Education and Technology from Walden University. .
Read More.
About Pete Draper
Pete is a UK-based visual effects animator and 3D artist who has been in the Cg & VFX industry for well over a decade. Holding such posts as Lead and Senior Artist, Head of Media and Director of Visual Effects, Pete has now returned to being a freelance VFX gun for hire
Read More.
About Mike Merron
Mike Meron realized the power that 3D graphics could bring to architectural visualization while studying architecture at Greenwich University. He quickly gravitated towards using 3ds Max to bring his architectural designs to life. Read More.
About Jeff Mottle
Jeff is the President and Founder of CGarchitect Digital Media Corporation
the leading online magazine for architectural visualization professionals. Having worked in the industry
for over 12 years, Jeff has been involved in developing and speaking at conferences around the world... Read More.
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Class Schedule |
CLASS 1
Beginner 3ds Max for Architectural Visualization
March 16-17, 2010 / 8am-6pm
Instructor: Pete Draper

CLASS 2
Intermediate 3ds Max for Architectural Visualization
March 16-17, 2010 / 8am-6pm
Instructor: Tod Stephens

CLASS 3
Advanced 3ds Max for Architectural Visualization
March 16-17, 2010 / 8am-6pm
Instructor: Brian Smith, Pete Draper, Jeff Mottle, Mike Merron

CLASS 4
V-Ray for Architectural Visualization
March 18-19, 2010 / 8am-6pm
Instructor: Brian Smith

CLASS 5
mental ray for Architectural Visualization
March 18-19, 2010 / 8am-6pm
Instructor: Pete Draper

CLASS 6
Revit for Architectural Visualization
March 18-19, 2010 / 8am-6pm
Instructor: Tod Stephens

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