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3DATS and CGarchitect.com have partnered to bring you a one time exclusive training event in Dubai for Architectural Visualization Artists. Featuring industry experts Brian Smith, Pete Draper, and Jeff Mottle,
each class includes:
- 18 hours of intense instruction over two days
- Lunch and refreshments each day
- Access to a private party on June 3rd details.
- A current or future 3DATS book details.
- Exclusive discounts from industry vendors details.
- Indefinite access to a private forum details.
- A course certificate from 3DATS (An Autodesk authorized publisher)
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Save up to 20% with multiple classes
Use the coupon code TWO and save 10%
Use the coupon code THREE and save 20%
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Course Outlines
- Fund 3ds Max
- Int/Adv 3ds Max
- V-Ray
- mental ray
- Combustion
- Fusion
Fundamental 3ds Max for Architectural Visualization |
| Covers 3ds Max 9 through 3ds Max Design 2010 |
MAY 30, 2009 (DAY 1)
Introduction |
| 0800-0900 |
Introduction and discussion about 3D elements |
| 0900-1000 |
The visualization workflow |
| 1000-1200 |
3ds Max Design 2009 Interface and cover latest improvements |
| 1300-1400 |
Configuring 3ds Max Design 2009 |
Modeling |
| 1400-1500 |
Modeling methods pt.1 (the basics) |
| 1500-1600 |
Modeling methods pt.2 (introduction to more advanced methods) |
Production and the Rendering Process |
| 1600-1700 |
Production tools that make visualization life easier |
| 1700-1800 |
The rendering process and discussion on various rendering engines |
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MAY 31, 2009 (DAY 2)
Materials and Lighting |
| 0800-1000 |
3D lighting and material interaction |
| 1000-1200 |
Texture mapping and material options |
Animation and Post Production |
| 1300-1500 |
Methods of animation and preparing an animated sequence for distribution |
| 1500-1600 |
The post production process |
Resources and other tools |
| 1600-1700 |
Complimentary software solutions for production purposes |
| 1700-1800 |
Invaluable 3D resources for free and for purchase |
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Computers with all applicable software will be provided; however, you may bring your own laptop to work from if you wish.
Each student will receive a DVD with all files and class materials before the class. |
| Intermediate/Advanced 3ds Max for Architectural Visualization |
| Covers 3ds Max 9 through 3ds Max Design 2010 |
MAY 30, 2009 (DAY 1)
| Scene Preparation |
| 0800-0900 |
Preparing Linework |
| 0900-1000 |
Advanced 2D Modeling |
| Creating Building Elements |
| 1000-1100 |
Walls |
| 1100-1200 |
Windows and Doors |
| 1300-1400 |
Roofs |
| 1400-1500 |
Furniture |
| Creating Site Elements |
| 1500-1600 |
2D & 3D Sites |
| 1600-1700 |
Vegetation |
| 1700-1800 |
Backgrounds |
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MAY 31, 2009 (DAY 2)
| Finishing a Scene |
| 0800-0900 |
Advanced Material Creation |
| 0900-1000 |
Unwrap UVW |
| 1000-1100 |
Advanced Lighting Techniques |
Color Management (by Jeff Mottle) |
| 1100-1200 |
Introduction to Color Management Workflows and Terminology |
| Animation Techniques |
| 1300-1400 |
Animating Architectural Elements / Controllers and the Curve Editor |
| Efficient Workflow |
| 1400-1500 |
System Resource Management |
| 1500-1600 |
Power Modifiers |
| 1600-1700 |
Project Management |
| 1700-1800 |
Production Tips and Tricks |
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Computers with all applicable software will be provided; however, you may bring your own laptop to work from if you wish. Each student will receive a DVD with all files and class materials before the class. |
| V-Ray for Architectural Visualization |
| Covers V-Ray version 1.50 Final Release |
JUNE 1, 2009 (DAY 1)
| Critical Settings (Part 1) |
| 0800-0900 |
Image Sampling |
| 0900-1000 |
Irradiance Maps |
| Critical Settings (Part 2) |
| 1000-1100 |
Light Cache |
| 1100-1200 |
DMC |
| 1300-1400 |
Color Mapping |
| 1400-1500 |
Environment Lighting |
| Materials |
| 1500-1600 |
Reflection and Refraction |
| 1600-1700 |
V-Ray Blend and Override / Caustics |
| 1700-1800 |
Real-world Material Creation |
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JUNE 2, 2009 (DAY 2)
| Lighting |
| 0800-0900 |
HDRIs |
| 0900-1000 |
Standard vs Photometric vs. V-Ray Lights |
| 1000-1100 |
Advanced Lighting Techniques |
Color Management (by Jeff Mottle) |
| 1100-1200 |
Introduction to Color Management Workflows and Terminology |
| Animating with V-Ray |
| 1300-1400 |
Animation modes and techniques |
| V-Ray Power Tools |
| 1400-1500 |
Displacement / Progressive Path Tracing / V-Ray Camera |
| 1500-1600 |
V-Ray Proxies |
| Practical Lighting Application |
| 1600-1700 |
Exterior Lighting |
| 1700-1800 |
Interior Lighting |
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Computers with all applicable software will be provided; however, you may bring your own laptop to work from if you wish. Each student will receive a DVD with all files and class materials before the class. |
| mental ray for Architectural Visualization (3ds Max) |
| Covers 3ds Max 2009 and 3ds Max Design 2010 |
JUNE 1, 2009 (DAY 1)
Introduction to mental ray |
| 0800-0900 |
An introduction to mental ray rendering |
| 0900-1000 |
What’s new in 3ds Max Design 2009 and it’s relation to MR? |
| 1000-1100 |
Image quality and rendering optimizations |
Color Management (by Jeff Mottle) |
| 1100-1200 |
Introduction to Color Management Workflows and Terminology |
Global Illumination |
| 1300-1400 |
Interaction between lighting and materials |
| 1400-1500 |
Essential theory of photon mapping & final gather |
| 1500-1600 |
Using global illumination & final gather with animations – removing the pitfalls |
Materials and Shaders pt.1 |
| 1600-1700 |
mental ray materials and shaders introduction (including an overview of 3ds Max materials) |
| 1700-1800 |
ambient occlusion for shadows & reflection and material shading effects |
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JUNE 2, 2009 (DAY 2)
| Material and Shaders pt. 2 |
| 0800-1100 |
Working with Arch & Design and ProMaterials |
| 1100-1200 |
Material shaders, their application and comparison with other materials |
Lighting Strategies |
| 1300-1500 |
A look at interior and exterior lighting methods and how to maximize efficiency |
| 1500-1600 |
Typical artifacts and how to remedy them |
Production effects |
| 1600-1700 |
Atmospheric effects and stylized rendering |
| 1700-1800 |
Motion blur, Depth of field, “hidden” shaders and preparing the scene for compositing |
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Computers with all applicable software will be provided; however, you may bring your own laptop to work from if you wish. Each student will receive a DVD with all files and class materials before the class. |
Combustion for Architectural Visualization |
| Covers Combustion 2008 |
JUNE 3, 2009 (DAY 1)
Introduction |
| 0800-0900 |
Introduction to the software and opening discussion |
| 0900-1000 |
UI & Software Configuration for optimal use |
| 1000-1200 |
Working with layers & introducing footage with Photoshop comparisons |
| 1300-1400 |
Building up the 2D Workspace - Operators and color correction |
| 1400-1500 |
Working with the Schematic View |
| 1500-1600 |
Nested Layers |
| 1600-1700 |
Creating optical effects for production values |
| 1700-1800 |
Rendering out our first sequence and finishing for “client” approval |
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JUNE 4, 2009 (DAY 2)
Intermediate processes |
| 0800-0900 |
An introduction to 3D Workspaces |
| 0900-1000 |
Tracking and stabilization of footage |
| 1000-1100 |
Paint operator and fixing footage |
| 1100-1200 |
Designing motion graphics and transitions for titles |
| 1300-1400 |
Overview of preparing sequences in 3ds Max for compositing |
| 1400-1600 |
Working with multiple layers and elements for optimal control |
| 1600-1700 |
Final finishing grading, adding in titles, output of sequences |
| 1700-1800 |
Final analysis of workflow and workshop and final Q&A / impromptu demos |
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Computers with all applicable software will be provided; however, you may bring your own laptop to work from if you wish.
Each student will receive a DVD with all files and class materials before the class. |
Fusion for Architectural Visualization |
| Covers Fusion 5 |
JUNE 3, 2009 (DAY 1)
Introduction |
| 0800-0900 |
Introduction to the software and opening discussion |
| 0900-1000 |
UI & Software Configuration for optimal use |
| 1000-1200 |
Working with layers & introducing footage with Photoshop comparisons |
| 1300-1400 |
Building up the 2D Workspace - Operators and color correction |
| 1400-1500 |
Working with the Schematic View |
| 1500-1600 |
Nested Layers |
| 1600-1700 |
Creating optical effects for production values |
| 1700-1800 |
Rendering out our first sequence and finishing for “client” approval |
|
JUNE 4, 2009 (DAY 2)
Intermediate processes |
| 0800-0900 |
An introduction to 3D Workspaces |
| 0900-1000 |
Tracking and stabilization of footage |
| 1000-1100 |
Paint operator and fixing footage |
| 1100-1200 |
Designing motion graphics and transitions for titles |
| 1300-1400 |
Overview of preparing sequences in 3ds Max for compositing |
| 1400-1600 |
Working with multiple layers and elements for optimal control |
| 1600-1700 |
Final finishing grading, adding in titles, output of sequences |
| 1700-1800 |
Final analysis of workflow and workshop and final Q&A / impromptu demos |
|
Computers with all applicable software will be provided; however, you may bring your own laptop to work from if you wish.
Each student will receive a DVD with all files and class materials before the class. |
Special Note: Each class will observe a 10 minute break for religous prayer once in the morning, prior to lunch, and once in the afternoon.
Course Instructors
About Brian Smith
Since 1997, Brian Smith has worked as a CAD manager and animation specialist in architectural, engineering, and landscaping firms in southwest Florida. He started his own company in 2001, specializing in the production of architectural animations and renderings in 3ds Max. Read More
About Pete Draper
Pete is a UK-based visual effects animator and 3D artist who has been in the Cg & VFX industry for well over a decade. Holding such posts as Lead and Senior Artist, Head of Media and Director of Visual Effects, Pete has now returned to being a freelance VFX gun for hire, covering a wide range of disciplines. Read More.
About Jeff Mottle
Jeff Mottle is the President and Founder of CGarchitect Digital Media Corporation (www.cgarchitect.com), the leading online magazine for architectural visualization professionals. Having worked in the industry for over 12 years, Jeff has been involved in developing and speaking at conferences around the world including.... Read More.
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Class Schedule |
CLASS 1
Fundamental 3ds Max for Architectural Visualization
May 30-31, 2009 / 8am - 6pm
Instructor: Pete Draper
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CLASS 2
Intermediate/Advanced 3ds Max for Architectural Visualization
May 30-31, 2009 / 8am - 6pm
Instructors: Brian Smith
.........................& Jeff Mottle

CLASS 3
mental ray for Architectural Visualization
June 1-2, 2009 / 8am - 6pm
Instructor: Pete Draper
.........................& Jeff Mottle

CLASS 4
V-Ray for Architectural Visualization
June 1-2, 2009 / 8am - 6pm
Instructor: Brian Smith
.........................& Jeff Mottle

CLASS 5
Combustion for Architectural Visualization
June 3-4, 2009 / 8am - 6pm
Instructor: Pete Draper

CLASS 6
Fusion for Architectural Visualization
June 3-4, 2009 / 8am - 6pm
Instructor: Brian Smith
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TRAINING LOCATION
click map for details
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